About This Game Elium - Prison Escape is a skill-based swordfighting action roguelite in a medieval setting.Play in First and 3rd Person view with shooter-like controls, in a challenging and unforgiving prison environment with the main goal of finding an escape.Take the role of Jarren Sorengar, a master swordsman seeing his days pass as a weary war prisoner. Time has come to meet fate, find an escape or die in the attempt.Key Features:1stPerson / 3rdPerson melee action combatFight with a sword, equip a shield, use your fists or even resort to fight with objects around you.Reactive Combat AIEngage with zealous prison guards that use the same moves as the player, making for a tense and challenging experience.Action and Stealth playing stylesHide in the shadows, turn off lights and sneak past enemies, or take your opponents by force.Alone or with helpExplore and fight on your own or rescue other prisoners to aid in your escape.Random dungeon generationExperience a new level layout on every play, on a series of hand-crafted areas assembled procedurally. 1075eedd30 Title: Elium - Prison EscapeGenre: Action, Indie, RPGDeveloper:Lone Artisan GamesPublisher:Lone Artisan GamesRelease Date: 28 Feb, 2018 Elium - Prison Escape Activation Code Crack helium prison escape recensione. elium prison escape requisitos. elium prison escape download. elium prison escape pc. elium prison escape review. elium - prison escape скачать. elium prison escape requisitos. elium prison escape trainer. elium prison escape download. elium prison escape steam. elium prison escape game. elium prison escape. helium prison escape recensione. elium prison escape pc. elium prison escape steam. elium prison escape trainer. elium prison escape gameplay. elium - prison escape скачать. elium prison escape review. elium prison escape. elium prison escape gameplay. elium prison escape game I may expand this later but I wanted to get it up here.This is not a good game. Its janky, its sparse, and the gameplay loop is literally just find a guy to stab and see if he has any money or slightly better armor than you. The animations and graphics combine to make it look like your fighting possesed manakins that shout at you in a language that may or may not be real. You can dismember them, but it seems to be totally random as to when and how it happens.So why do I recommend it? Because despite, and in fact probably because of, these things the game is fun. Its stupid, low budget fun. It's like a Godzilla movie or Deep Space from Plan 9. Its objectively bad but it makes you laugh and you enjoy the time you spend with it.You may want to buy it on sale though. Or just avoid if you cant appreciate terrible things. But I know I can.EDIT: The developer is legitimately actively working on improving this game, and I want to say again this game is F.U.N. fun. I've put the time I have on this because I enjoy it. It really is money well spent.. Quite challenging but rewarding game.The premise is simple - escape from prison by killing (or sneaking around) guards. No unneccessary embellishments just straightforward, solid gameplay.The combat takes a bit of getting used to (at start it felt quite clunky but that was only because I moved my mouse FAR too much,once I realized I only need to do quick flicks it felt really smooth), but once you do get used to it, it is a lot of fun.A big positive surprise for me was the stealth. While I usually dislike sneaky gameplay and always take the brute force route when possible, I took every opportunity to backstab people here. The combination of the challenging combat and the fact that every bit of health you lose stays lost until the end of the level made every opponent a potentially lethal danger. Getting rid of some of them without having to fight felt incedibly rewarding. The whole atmosphere of the game is well done and really draws you in.If you enjoy difficult but fair combat in a dark atmosphere you should definitely give Elium a try.. Elium has a good gameplay that makes the combat fun and complex it is really good at enterteining. It also provides a fun tutorial simple but well done.. Great idea. the game is fun but it has a big problem about control even just simple move like forward backward it still hard. i refunded hope it better im sure im gonna buy it again when the game is ready to play. WHO WILL LIKE: Those who enjoy medieval combat, stealth, and\/or random level generation.WHO WILL NOT LIKE: Those who enjoy regenerating health, magic, and fast paced action.Everything about Elium pointed toward a gameplay experience that I would absolutely love. After watching a couple videos, I thought I'd be jumping into the prodigal son of Chivalry and KIngs Field: A game with a medieval theme, putting you in the shoes of a nobody who would slowly and methodically grow stronger as the game progressed. When I realized that this wasn't the case, I attempted to enjoy the game for what it actually was, and still left feeling very dissapointed.You see, Elium feels very empty, as if it were an Early Access title that lost it's funding. The idea of being this prisoner who has to stealthily make his way to freedom is fantastic, but the execution is so poor, that I checked out before reaching the final stages. Speaking of stages, let us talk about level design....Randomly generated room presets. You've seen this before and I can assure you, you've seen it better. My issue is not with random generation, but with how boring these presets are. Every room aesthetically looks the same, and nothing ever changes. Along the way, you have the option to free prisoners, and every one has the same voice and face. Every guard you encounter also sounds and looks the same (give or take a different color on his armor). There are no traps, clever puzzles, or mix-it-up gameplay surprises along the way. Once you've seen the first level, you've seen the entire game. This wouldn't be a problem if....The combat had more variety. I definitely enjoyed the more realistic block\/parry\/attack combat and loved that 1 or 2 well placed hits meant the end if I wasn't careful. The addition of a kick ability is a welcome throwback to the Dark Messiah days and I won't deny chuckling watching the guards bodies ragdoll off the edge of a cliff. Aside from this, your options are either stealth, 1 on 1 combat (with a small handful of melee weapons), or to basically break the game by amassing an army of freed prisoners and outfitting them with the best gear. The latter option is completely broken, with AI going berserk and enemies being swarmed in a giant orgy of bouncy kicks and punches. It makes me wonder why there weren't more options. Where are the bows? How about throwable daggers? How about triggering traps to take out enemies as a bystander? What about a basic hand to hand stealth knockout ability? Not here.In the end, the experience just feels dry. After the first level or two, you'll realize that you've seen everything, with nothing new to collect or no interesting landmarks to explore. There is no story segments to unravel, no new abilities to acquire, and no variation in enemies to amp up the challenge. Had this been Early Access, I would have stuck around to see where the developer took it, but in a recent forum post, he clearly states that all future updates will be bug fixes unless significant community interest garners additions. At $15, you're getting a shell of a game. Not bad, but could have been so much more. Patch v1.00.20: A new patch is now available for Elium - Prison Escape.This update features bugfixes and improvements for performance and stability, AI and pathfinding, and numerous graphical and movement glitches.Here's the full Changelog:Improvement: Pushing companion prisoners out of the way is now more effectiveImprovement: Companion prisoners are now more reactive to enemiesImprovement: Cell Doors leading to empty areas are now marked as barred and cannot be openedImprovement: Player's hands now close to fists when in combat while doing stealthImprovement: Minor pathfinding improvementsImprovement: Minor balancingOptimization: Improved combat hit detection performance significantlyOptimization: Character code and physics performance improvementsBugfix: Fixed a load game issue that would corrupt the inventoryBugfix: Fixed many cases of companions getting lost behind (still happens but less frequently)Bugfix: Fixed camera and player character sinking when near ledgesBugfix: Fixed prisoners getting startled inside their cells from combat happenning outsideBugfix: Fixed incorrect rotation on AI characters leading to moonwalkingBugfix: Fixed legs looking broken on characters that are far awayBugfix: Fixed wrong walk animation played on characters that are far awayBugfix: Fixed companions running at half speed under some circumstancesBugfix: Fixed sword attack-left animation sometimes being offsetBugfix: Fixed first prisoner jittering while lockpicking the player's doorBugfix: Fixed guards walking "in place" when looking around a fallen corpse Bugfix: Fixed companion prisoners looking really short after a map transitionBugfix: Fixed companion prisoners looking like guards after a map transitionBugfix: Fixed companion prisoners being able to take Keys to the next levelBugfix: Fixed dead characters appearing to stand in some situationsBugfix: Fixed some blood appearing with Blood&Gore turned offBugfix: Fixed tutorial first guard hearing the player before getting to the stealth areaBugfix: Fixed pathfinding errors in several roomsBugfix: Fixed hallway with decorative stairs having a gate that can be lockpicked and lead to the voidBugfix: Fixed water splash particles appearing at a wrong heightBugfix: Fixed prisoners picking up torches. Patch v1.00.01 - Hotfix: A small Hotfix patch is now available for Elium - Prison Escape, which addresses a few issues that can hinder the gameplay experienceChanges: Bugfix: Fixed FOV resetting to 80 when looting Bugfix: Fixed an occurrence of mis-aligned stairs in a random hallway Bugfix: Fixed table keys not able to be picked up Bugfix: Fixed looted lockpicks stacking into the wrong inventory item. Elium – Prison Escape: Out now!: Ready your sword, put up your shield, and prepare to escape.Lone Artisan Games is proud to announce that Elium – Prison Escape is now available on Steam!The game has a retail price of $13.99 but there is a 10% discount running for this launch week so make sure to get it at the reduced price while it lasts!. Patch v1.04.04: A new patch is available for Elium - Prison Escape.This patch is a bugfix and maintenance update with a few optimizations.Here's the full Changelog:Improvement: Improved companion AI logic for looting corpses after the player loots themImprovement: Improved arm positioning of AI companions when looting corpsesOptimization: Small CPU character optimizationsOptimization: Improved object and drawcall count on Supplies Room level sectionBugfix: Fixed level background appearing corrupted in Horde, Tutorial and Training levelsBugfix: Fixed Tavern Brawl tooltip not indicating the unlock objective clearlyBugfix: Fixed Motion Blur affecting the player model when turning the camera quicklyBugfix: Fixed a rare case of AI characters appearing with a weapon in the offhandRemember to report any bugs as per the how-to forum post: https://steamcommunity.com/app/680330/discussions/0/1697167168515595175/. Patch v1.04.06: A new patch is available for Elium - Prison Escape.This patch addresses some issues with the tutorial as well as other minor improvements.Here's the full Changelog:Improvement: Parry animations are now slowed down while the button is held to better indicate that the parry is activeImprovement: Vaulting over objects is much less prone to fail and has better animation blendingImprovement: Tutorial enemy on Alternate Attack section no longer tries to attack the playerImprovement: Tutorial button pads on Primary Attack section are easier to hitImprovement: Added low walls on Tutorial level (Primary Attack section) to better guide the player's positioningBugfix: Fixed Tutorial Level guard having too high hearing threshold (Stealth - Enemy Hearing section)Bugfix: Fixed Tutorial message that explains how to attack (Primary Attack section) disappearing if the floor button would be pressed before picking up the swordBugfix: Fixed Tutorial guards sometimes having no animationBugfix: Fixed Tutorial Level last enemy not properly restoring the player's Stamina upon player deathBugfix: Fixed rare case of Tutorial gates not openingBugfix: Fixed Tutorial Level having incorrectly grabbable boxes (Stealth - Enemy Vision section)Bugfix: Removed outdated loading screen hintRemember to report any bugs as per the how-to forum post: https://steamcommunity.com/app/680330/discussions/0/1697167168515595175/
Elium - Prison Escape Activation Code Crack
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Updated: Mar 17, 2020
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